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Maze Generation Algorithm - OriginShift - invented by CaptainLuma
The Maze is automatically generated by moving the origin around, starting with a Perfect Maze
OriginShift Maze Solving Algorithm - by Me (Shanvanth Arunmozhi)!
The Maze is solved from any two points by, predicting the path from the start to Origin, then from
the end to Origin, removing the overlap from those two paths,
then individually pathfinding every point in overlap origin to end
Mathematically Perfect Maze at any frame (Only one possible path from ANY 2 points)
Mathematically Perfect Solution at any frame (Displaying the only path)
Move the mouse around to move the start point
Click & Hold to Freeze the Frame
Spacebar to move the end point
Slash to drag Origin
"H" Key to hide this
Its is also 100% responsive